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Re: Xcode 1.1 libstd C++ error
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Re: Xcode 1.1 libstd C++ error


  • Subject: Re: Xcode 1.1 libstd C++ error
  • From: Brian Smith <email@hidden>
  • Date: Fri, 17 Nov 2006 12:47:51 +0800


On Nov 17, 2006, at 11:43 AM, Mike wrote:

I have no choice. I have inheritied a shipping XCode 1.2 project and the goal is to simply rebuild it as-is, not port it to 2.4.

I have no idea if I am using C++ exceptions. I assume you mean try/ catch blocks? If the project was compiling at one point and has never been changed, then why won't it compile now under the same configuration?

I am using no other libraries besides 2 or 3 of the standard Apple frameworks.

Since your trying to rebuild this as-is with the configuration it was built on, you may want to build with the same Mac OS version that it was originally built with. Most likely it was built on a system with an os version prior to 10.3.9 and you should rebuild it on that os version. The reason I point this out is that in 10.3.9 Apple introduce a dynamic library version of libstdc++ so C++ programs developed on 10.4 would could be backward compatible. Prior to this there was only a static library, so this may be what is giving you this error. So, are you really compiling under the exact same configuration?


Regards,

Brian Smith
http://www.suaveware.com


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References: 
 >Xcode 1.1 libstd C++ error (From: Mike <email@hidden>)
 >Re: Xcode 1.1 libstd C++ error (From: "Sean McBride" <email@hidden>)
 >Re: Xcode 1.1 libstd C++ error (From: Mike <email@hidden>)

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