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Re: OpenGL error
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Re: OpenGL error


  • Subject: Re: OpenGL error
  • From: " Kuon - Nicolas Goy (Goyman.com SA) - 時期精霊 " <email@hidden>
  • Date: Sat, 07 Oct 2006 02:31:41 +0200


On 6 Oct 2006, at 21:47, Gargi wrote:

HI,

I am trying to run an OpenGL program.
It gives me the following error.

[Session started at 2006-10-06 12:41:03 -0700.]
ZeroLink: unknown symbol '_ReSizeGLScene'

That mean the function ReSizeGLScene cannot be found.

Zero link is a technology that link a function only when it's called, that allow faster compilation for debuging.


trialOct5 has exited due to signal 6 (SIGABRT).

This code is from nehe's tutorial. Its cut and paste.
I tried commenting the 'ReSizeGLscene', but it continued giving me the "signal 6" error.




Can anyone tell me what's wrong?

You should post your code for that, but I can tell zerolink is unable to find that function.



And another (dummy beginner) question... Do I need to downlad a separate compiler for OpenGL? (Nehe's site says so, but then the article was written in 2000)

No, OpenGL is very happy with gcc.

Doesnt the compiler come along in the MacBook?

If you installed the dev tools, you have gcc.

In Xcode, you must add the correct framework (OpenGL.framework and GLUT if you use glut).

You will find an attached project working with xcode.

Regards


-- Kuon CEO - Goyman.com SA http://www.goyman.com/

"Computers should not stop working when the users' brain do."


Attachment: FirstTest.zip
Description: Zip archive


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Description: S/MIME cryptographic signature

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