• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: query in OpenGL
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: query in OpenGL


  • Subject: Re: query in OpenGL
  • From: Laurence Harris <email@hidden>
  • Date: Wed, 11 Oct 2006 12:14:33 -0400


On Oct 11, 2006, at 12:48 AM, Gargi wrote:

Hey,

Surprisingly I did not have many people respond to my question.
Well, I did not use template.
And since I am relativel new to xcode and OpenGL, i dont know where to go about looking for ths error. So wehre wud i find the compiler sources?

This is not something you're going to fix. Report it to Apple at:

https://bugreport.apple.com

Then try to find some way to restructure your code so that you don't trigger the bug in the compiler. Good luck. ;-)

Larry




On 10/10/06, David A Rowland <email@hidden> wrote: At 7:40 PM -0700 10/10/06, Gargi wrote:
>Well, I am having a problem with OpenGL. For all (two) programs
>which I use stack operations ( glPushMatrix() and glPopMatrix() ), I
>get an error whcih says :-
>
>internal compiler error: in pop_scope, at c-decl.c:840
>
>
>I searched google (and other OpenGL resources). I couldnt figure out
>what this error means.
>My stack operations are nested properly. (in fact, one of the
>programs complied without any problems earlier).
>
>Can anyoe figure out what the problem could be?


Nesting your stack calls properly means that it should not fail at
run-time. This looks like a failure at compile-time because of a
problem in the compiler. If you had the compiler sources you would
probably discover the report of the error in file "c-decl.c" on line
840.

Are you using templates?

David
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >query in OpenGL (From: Gargi <email@hidden>)
 >Re: query in OpenGL (From: Gargi <email@hidden>)

  • Prev by Date: Re: XCode crashes constantly
  • Next by Date: Re: ARCHS_i386 not working
  • Previous by thread: Re: query in OpenGL
  • Next by thread: How to save bookmarks from deletion when applying documentation update
  • Index(es):
    • Date
    • Thread