Re: query in OpenGL
Re: query in OpenGL
- Subject: Re: query in OpenGL
- From: Laurence Harris <email@hidden>
- Date: Wed, 11 Oct 2006 12:14:33 -0400
On Oct 11, 2006, at 12:48 AM, Gargi wrote:
Hey,
Surprisingly I did not have many people respond to my question.
Well, I did not use template.
And since I am relativel new to xcode and OpenGL, i dont know where
to go about looking for ths error. So wehre wud i find the compiler
sources?
This is not something you're going to fix. Report it to Apple at:
https://bugreport.apple.com
Then try to find some way to restructure your code so that you don't
trigger the bug in the compiler. Good luck. ;-)
Larry
On 10/10/06, David A Rowland <email@hidden> wrote: At
7:40 PM -0700 10/10/06, Gargi wrote:
>Well, I am having a problem with OpenGL. For all (two) programs
>which I use stack operations ( glPushMatrix() and glPopMatrix() ), I
>get an error whcih says :-
>
>internal compiler error: in pop_scope, at c-decl.c:840
>
>
>I searched google (and other OpenGL resources). I couldnt figure out
>what this error means.
>My stack operations are nested properly. (in fact, one of the
>programs complied without any problems earlier).
>
>Can anyoe figure out what the problem could be?
Nesting your stack calls properly means that it should not fail at
run-time. This looks like a failure at compile-time because of a
problem in the compiler. If you had the compiler sources you would
probably discover the report of the error in file "c-decl.c" on line
840.
Are you using templates?
David
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden