Re: Problem with STL map when running on both PPC and Intel platforms
Re: Problem with STL map when running on both PPC and Intel platforms
- Subject: Re: Problem with STL map when running on both PPC and Intel platforms
- From: "Sean McBride" <email@hidden>
- Date: Thu, 26 Oct 2006 10:49:56 -0400
- Organization: Rogue Research
On 2006-10-26 10:34, Darren Staples said:
>The application uses an STL map to manage a number of TCP/IP sockets and
>their associated objects, and it runs perfectly on the MacBook Pro.
>But on the PPC Mac minis (and the MacBook Pro when I run in PPC mode under
>Rosetta) it crashes due to corruption of the STL map...
Have you tried -D_GLIBCXX_DEBUG and -D_GLIBCXX_PEDANTIC ?
<http://developer.apple.com/releasenotes/DeveloperTools/GCC3.html>
--
____________________________________________________________
Sean McBride, B. Eng email@hidden
Rogue Research www.rogue-research.com
Mac Software Developer Montréal, Québec, Canada
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden