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Re: Problem with STL map when running on both PPC and Intel platforms
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Re: Problem with STL map when running on both PPC and Intel platforms


  • Subject: Re: Problem with STL map when running on both PPC and Intel platforms
  • From: "Sean McBride" <email@hidden>
  • Date: Thu, 26 Oct 2006 10:49:56 -0400
  • Organization: Rogue Research

On 2006-10-26 10:34, Darren Staples said:

>The application uses an STL map to manage a number of TCP/IP sockets and
>their associated objects, and it runs perfectly on the MacBook Pro.
>But on the PPC Mac minis (and the MacBook Pro when I run in PPC mode under
>Rosetta) it crashes due to corruption of the STL map...

Have you tried -D_GLIBCXX_DEBUG and -D_GLIBCXX_PEDANTIC ?

<http://developer.apple.com/releasenotes/DeveloperTools/GCC3.html>

--
____________________________________________________________
Sean McBride, B. Eng                 email@hidden
Rogue Research                        www.rogue-research.com
Mac Software Developer              Montréal, Québec, Canada


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References: 
 >Problem with STL map when running on both PPC and Intel platforms (From: Darren Staples <email@hidden>)

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