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Re: Apple's Tools Strategy [was: Accessing function definitions Radar]
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Re: Apple's Tools Strategy [was: Accessing function definitions Radar]


  • Subject: Re: Apple's Tools Strategy [was: Accessing function definitions Radar]
  • From: Laurence Harris <email@hidden>
  • Date: Sat, 28 Oct 2006 13:30:57 -0400


On Oct 28, 2006, at 12:56 PM, David Walters wrote:

EVERY SINGLE THING I missed about VS was actually tucked away in Xcode. I was up and running with it in MINUTES, there's a testament to the Mac people.

What, that they make Windows VS developers comfortable in Xcode?

After one day, I was compiling my Win32 sources (which admittedly went through a bit of testing/editing on an Ubuntu box before they got there), and after two the port is nearly finished, I'm lucky because I build everything in code, so no messy resource wrangling.

With all due respect, it sounds like you have little to no experience as a Mac developer. As one who has used and developed Mac software for over 15 years, I don't subscribe to the same standards for measuring an IDE that you seem to. Apple products have never chased or tried to emulate Windows products (at least the good ones haven't) and its developer tools should be no different. The key to the Mac's success is a superior user experience, and I expect that from its developer tools just as much as I do its consumer applications. I want the best applications possible. That's what I've come to expect from using a Mac. Does that represent a challenge for the development tools team? Of course. Since when did producing the best *not* involve a challenge?


Sooner or later a c++ purist will move through the xcode engineering team and insist that the standard library be given the very best and most comprehensive code-complete / argument-hint / debug-visualiser treatment money can buy.

Then it will rock.

Because,

Not everyone wants to make a packet-sniffing, pdf-printing, 3dfx- enabled, gui-fest.

But many do. ;-)

Some of us just want to continue what we were doing in c++ (before we finally got a mac), and add a simple graphic human interface.

Understood, but such people and their products are not driving force behind the Mac's success, and if the tools are only designed to address your needs and meet your expectations the platform will suffer. The Mac as a platform fights a constant battle for market share. Products often struggle for sufficient market to remain viable. Users have to deal with being second class citizens at many web sites and with respect to many third party products. If we don't provide state of the art, compelling products whenever we can the Mac will cease to be compelling as a platform, and the kind of products you describe do not sound like products that will attract people to the Mac from other platforms.


Larry
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  • Follow-Ups:
    • Re: Apple's Tools Strategy [was: Accessing function definitions Radar]
      • From: David Walters <email@hidden>
References: 
 >Re: Accessing function definitions Radar (From: Turtle Creek Software <email@hidden>)
 >Apple's Tools Strategy [was: Accessing function definitions Radar] (From: Chris Espinosa <email@hidden>)
 >Re: Apple's Tools Strategy [was: Accessing function definitions Radar] (From: Jerry <email@hidden>)
 >Re: Apple's Tools Strategy [was: Accessing function definitions Radar] (From: "Mark Munz" <email@hidden>)
 >Re: Apple's Tools Strategy [was: Accessing function definitions Radar] (From: David Walters <email@hidden>)

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