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lazy type frame work linking question
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lazy type frame work linking question


  • Subject: lazy type frame work linking question
  • From: Tobias Ford <email@hidden>
  • Date: Mon, 16 Apr 2007 00:07:26 -0500

In our project we have a base library called SharedEngine. This library is used across multiple applications some windowed and some that are command line apps.

It has one method that creates a rendering context. This causes the library to need to link against the OpenGL and Cocoa frameworks under osx. It also causes these frameworks to be linked in for the other applications that don't even use a gl context.

Is there some sort of lazy linking or stripping of unused code that someone would recommend for this situation? Most of the descriptions in the settings that I've looked at don't quite seem to be what I really want. Their descriptions tend to be deterring. I'm looking for the MW version of dead strip unused code.

Thanks.

-------------------
Tobias Ford...
tobias1482 'at' mac.com
tford 'at' spacetimestudios.com
-------------------
Sr Programmer @ space time studios for a generic space game mmo

"The Batman is Muhhammed Ali -- Jim Brown -- Shaft -- an' Super-Fly all rolled into one!" -- Batman #250 by Frank Robbins





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