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Re: boost library and Xcode...
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Re: boost library and Xcode...


  • Subject: Re: boost library and Xcode...
  • From: "Martin Cote" <email@hidden>
  • Date: Tue, 11 Dec 2007 15:08:36 -0500


The project is straight from the vanilla C++ Tool project under "New
Project...".  I verified the sample project can be compiled, linked
and run without problem before I add the path.



Ok, I just tried with Xcode 3.0, and it went smoothly.  Here's what I did:

- Created a new C++ command-line tool project
- Opened Project > Edit Project Settings
- Added the boost path in 'Header Search Paths', make sure it is not recursive

The project compiled fine with and without boost headers included.  Did you do the same thing?

Martin Cote
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References: 
 >boost library and Xcode... (From: "Peter Lau" <email@hidden>)
 >Re: boost library and Xcode... (From: "Martin Cote" <email@hidden>)
 >Re: boost library and Xcode... (From: "Peter Lau" <email@hidden>)

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