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Re: boost library and Xcode...
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Re: boost library and Xcode...


  • Subject: Re: boost library and Xcode...
  • From: "Peter Lau" <email@hidden>
  • Date: Tue, 11 Dec 2007 15:18:33 -0500

On 12/11/07, Martin Cote <email@hidden> wrote:

> > The project is straight from the vanilla C++ Tool project under "New
> > Project...".  I verified the sample project can be compiled, linked
> > and run without problem before I add the path.
>
> Ok, I just tried with Xcode 3.0, and it went smoothly.  Here's what I did:
>
> - Created a new C++ command-line tool project
> - Opened Project > Edit Project Settings
> - Added the boost path in 'Header Search Paths', make sure it is not
> recursive
>
> The project compiled fine with and without boost headers included.  Did you
> do the same thing?

I did exact the same thing except I am using Xcode 2.4.1 on 10.4.10...

may be there's something I need to do?

pete
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  • Follow-Ups:
    • Re: boost library and Xcode...
      • From: "Martin Cote" <email@hidden>
References: 
 >boost library and Xcode... (From: "Peter Lau" <email@hidden>)
 >Re: boost library and Xcode... (From: "Martin Cote" <email@hidden>)
 >Re: boost library and Xcode... (From: "Peter Lau" <email@hidden>)
 >Re: boost library and Xcode... (From: "Martin Cote" <email@hidden>)

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