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Re: FxPlug filter conflicts with multiple filters installed.
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Re: FxPlug filter conflicts with multiple filters installed.


  • Subject: Re: FxPlug filter conflicts with multiple filters installed.
  • From: "Emile Tobenfeld (a. k. a Dr. T)" <email@hidden>
  • Date: Wed, 28 Mar 2007 13:15:30 -0400

At 6:09 PM +0200 3/28/07, Thomas Engelmeier wrote:
Am 27.03.2007 um 19:53 schrieb Emile Tobenfeld (a. k. a Dr. T):

I am working on a set of FxPlug filters for use in FCP and Motion. The bulk of the code in these filters consists of a large pre-existing library of C++ code. There is a relatively thin layer of Objective C code, (along with some utility code written in C++) wrapped around the old library. All of the common Objective C classes are given unique names (for each filter) at precompile time.

Try two level namespaces and check which symbols get exported.

Thanks Tom. If this becomes a major problem I'll look into it. Now that I realize it's only in our debug builds, I can avoid it by only have one debug filter installed at a time -- given the time crunch of this project, I'll probably just live with it for now.
--


"The test of a first-rate intelligence is the ability to hold two opposed ideas in the mind at the same time, and still retain the ability to function."

F. Scott Fitzgerald

Visit "Before the Fall -- Images of the World Trade Center" at http://www.foryourhead.com

		Emile Tobenfeld, Ph. D.
Video Producer			Image Processing Specialist
Video for your HEAD!			Boris FX
http://www.foryourhead.com		http://www.borisfx.com
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References: 
 >FxPlug filter conflicts with multiple filters installed. (From: "Emile Tobenfeld (a. k. a Dr. T)" <email@hidden>)
 >Re: FxPlug filter conflicts with multiple filters installed. (From: Thomas Engelmeier <email@hidden>)

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