Re: problem debugging scripting addition
Re: problem debugging scripting addition
- Subject: Re: problem debugging scripting addition
- From: Nigel Redmon <email@hidden>
- Date: Fri, 30 Mar 2007 00:00:11 -0700
I found the problem. As mentioned, I was starting with the Skeleton
Addition project. I'd verified that the "optimization level" setting
for the compiler was "none" (-O0). Looking through the build setting
via the itemized collections (compiler...) revealed nothing that
would conflict with that level of optimization, but I finally noticed
that when showing "All Settings" or "Customized Settings", there was
an addition "OPTIMIZATION_CFLAGS" setting defined, set to -O2. Even
stranger, it existed only for the development build and was absent in
the deployment build settings. Obviously, it was a mistake and served
no purpose other than to catch guys like me (doh!)--I'll let the
author know. Thanks for the replies--at least it let me know that it
wasn't a known problem, etc.
On Mar 26, 2007, at 5:41 PM, Nigel Redmon wrote:
I'm writing a scripting addition, and seeing problems when stepping
through the code. I don't think it has anything to do with the code
itself--I've noticed that "skeleton addition" from TN1164 exhibits
the same quirks. It's setup for debugging, and I just run it "out
of the box" with similar problems...
The problem isn't stale code (I'm sure that I'm really debugging
the executable that corresponds to the project's source code), it
doesn't seem to have anything to do with optimizations messing up
the stepping synchronization), and I don't think it has anything to
do with zero link (not even sure that's a potential problem)...
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