Re: Default action for clicking a breakpoint
Re: Default action for clicking a breakpoint
- Subject: Re: Default action for clicking a breakpoint
- From: Michael Wild <email@hidden>
- Date: Wed, 02 May 2007 15:39:21 +0200
Jerry wrote:
On 1 May 2007, at 21:10, Greg Guerin wrote:
Michael Wild wrote:
In my installation of XCode it seems to be the default that when a
breakpoint is clicked in the gutter of the editor to toggle it between
enabled/disabled rather than create/delete it as is the case in my
colleagues installations. Now, I would find the latter much more useful,
however, I cannot find any option allowing me to change this behavior
and google is for once not my friend...
I use a short sideways gesture to drag the breakpoint out of the gutter,
into the main text area, where I release it. This removes the
breakpoint,
and is relatively easy to do with my usual input devices (trackball or
graphics tablet). YMMV.
This is definitely in my top ten of the things I'd *really* like to have
fixed in Xcode - you click and drag and nothing happens, then you do it
again and again, then you try doing it slowly - click, hold for a few
seconds, then drag and the marker moves a fraction to the left, wait a
bit longer, drag again and if you;re lucky, you can get the marker out
of the gutter before the mouse reaches the left edge of the screen. It's
worse if the CPU is busy. If the computer is doing anything else at the
time, you might as well forget trying to remove breakpoints by dragging.
Even if you do manage to drag the breakpoint out of the gutter, the
debugger may still stop there. The only reliable way to delete a
breakpoint seems to be to use the Breakpoints window.
Jerry
Lots of thanks to you guys! The dragging works perfectly for me (why
isn't it documented?) and I do not experience the problems you have
mentioned.
I'm running on a mb pro with a intel core 2 duo, 2GB RAM, OS X 10.4.9
and XCode 2.4.
Michael
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