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Re: Carbon question...
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Re: Carbon question...


  • Subject: Re: Carbon question...
  • From: Graham Reitz <email@hidden>
  • Date: Sat, 17 Nov 2007 09:58:19 -0600

Thanks Shawn.  I will head over there.

I just switched to mac this year so I am trying to wrap my head around gui development on the mac. I do nearly all of my development in C+ +. I have little experience with Obj-C.

Before I swing over to the other forum. Do you know where I can find a simple example of how to bridge a C++ app to a native Obj-C/Cocoa based ui? Let's say I I have several classes written in C++ and want to display their output to a Cocoa based gui?

Thanks again,
graham

On Nov 17, 2007, at 9:52 AM, Shawn Erickson wrote:


On Nov 17, 2007, at 7:42 AM, Graham Reitz wrote:

I hope a carbon question is ok here.

Better to ask on the Carbon developer list hosted by Apple.

I was told that carbon is not and will not ever be 64 bit compatible? It's sounds like it is one it's way to becoming deprecated.

Depends on what you mean by Carbon. A lot of what is considered Carbon is 64b capable but not all of it. Apples apparent (and general stated) focus is exposing new APIs via Objective-C (or pure C as makes sense).


Has apple completely abandoned C++ for Carbon (Obj-C)?

What do you mean by the above? You can use C++ with Carbon. You can use C++ (Objective-C++) with Cocoa.


What does that do for portability if you are writing apps for linux, mac and windows?

IMHO nothing.... I write C++ based applications using Objective-C++ to bridge into a native Objective-C / Cocoa based UI.


-Shawn

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  • Follow-Ups:
    • Re: Carbon question...
      • From: Shawn Erickson <email@hidden>
References: 
 >cross-platform problem (From: Bengt Nilsson <email@hidden>)
 >Re: cross-platform problem (From: "Stefan Werner" <email@hidden>)
 >Carbon question... (From: Graham Reitz <email@hidden>)
 >Re: Carbon question... (From: Shawn Erickson <email@hidden>)

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