Re: Perforce vs Xcode 3 => 100% cpu usage
Re: Perforce vs Xcode 3 => 100% cpu usage
- Subject: Re: Perforce vs Xcode 3 => 100% cpu usage
- From: Matt Gough <email@hidden>
- Date: Mon, 29 Oct 2007 17:13:19 +0100
On 29 Oct 2007, at 16:35, Steve Mills wrote:
On Oct 29, 2007, at 10:17:36, email@hidden wrote:
I have set up my Xcode 3.0 projects to use Perforce.
Now whenever I open such a project the cpu usage goes up to 100% and
stays there indefinitely.
What kind of Mac is this happening on? Mine has always done, but it
stops after a minute or so. I assumed it was either Xcode checking
all the files for their needs-compiled state, or Perforce collecting
depot info on each file. If it's a slower machine, it just might
take longer. But you said it didn't happen with 2.4.1. What version
of p4 do you have installed? We're running P4/
MACOSX104X86/2007.2/122958 (2007/05/23). Have you double-checked the
depot config? If it were incorrect, you'd probably get an error
message, so that's probably not it. Just throwing out idears.
Server version: P4D/SOLARIS8SPARC/2007.2/131155 (2007/08/07)
client: same as yours
Matt
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