Question about loading external image files
Question about loading external image files
- Subject: Question about loading external image files
- From: man lee <email@hidden>
- Date: Thu, 20 Sep 2007 21:02:34 +0800 (CST)
Dear all,
I am currently using Xcode to write c++ openGL
codes. I wrote a programe that loads external image as
texture. But I found that the image file can just be
read when I import it into the "Resources" folder of
my Xcode. It could not be read by just placing it next
to the executable or any other place else. Could
someone help? Thx.
Sam
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