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Re: Question about loading external image files
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Re: Question about loading external image files


  • Subject: Re: Question about loading external image files
  • From: Chris Espinosa <email@hidden>
  • Date: Thu, 20 Sep 2007 07:40:48 -0700


On Sep 20, 2007, at 6:02 AM, man lee wrote:

       I am currently using Xcode to write c++ openGL

codes. I wrote a programe that loads external image as

texture. But I found that the image file can just be

read when I import it into the "Resources" folder of

my Xcode. It could not be read by just placing it next

to the executable or any other place else. Could

someone help? Thx.


Without seeing your code that finds and loads the image file, no.  

Chris
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References: 
 >Question about loading external image files (From: man lee <email@hidden>)

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