Re: Question about loading external image files
Re: Question about loading external image files
- Subject: Re: Question about loading external image files
- From: Chris Espinosa <email@hidden>
- Date: Thu, 20 Sep 2007 07:40:48 -0700
On Sep 20, 2007, at 6:02 AM, man lee wrote: I am currently using Xcode to write c++ openGL codes. I wrote a programe that loads external image as texture. But I found that the image file can just be read when I import it into the "Resources" folder of my Xcode. It could not be read by just placing it next to the executable or any other place else. Could someone help? Thx.
Without seeing your code that finds and loads the image file, no.
Chris |
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden