Re: Xcode 3 custom install location vs Shared workgroup builds
Re: Xcode 3 custom install location vs Shared workgroup builds
- Subject: Re: Xcode 3 custom install location vs Shared workgroup builds
- From: Scott Tooker <email@hidden>
- Date: Wed, 2 Apr 2008 14:48:43 -0700
To make the Xcode developer tools fully relocatable is actually a hard
problem to solve, since there are some features that require pieces
that get installed into the base OS (distributed builds is one, so is
Dtrace/Instruments integration).
These components that need to be installed into the base system are
part of the "Developer Tools System Components" choice in the Xcode
Tools installer. You'll need to install that to enable distributed
builds, Instruments/Dtrace integration, and the CHUD tools.
However (aside from the CHUD tools) it is intended that the contents
of the "Developer Tools System Components" choice are backwards-
compatible with 3.0 and later versions of the developer tools.
So, for example, when you install the GM version of the Xcode 3.1
developer tools, distributed builds and Dtrace/Instruments integration
should continue to work with the Xcode 3.0 developer tools installed
in a custom location.
Scott
On Apr 2, 2008, at 10:07 AM, email@hidden wrote:
I used the option in Xcode's installer to change the location of
the /Developer folder to /Xcode300 (as I envisage keeping multiple
versions around). I also turned off the option to install the CLI
tools into /usr and friends as I want to remove any dependance on
the non /Xcode300 rooted versions.
Having done so, Shared workgroup builds do not work to or from this
machine. An alert comes up pointing to the release notes and sure
enough /usr/bin/distccd is not there. (which makes sense I suppose)
Is it possible to set up Distributed builds if CLI are not installed
and Xcode is not installed in /Developer?
Thanks
Matt Gough
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