• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Which SDK is recommended when doing both Mac and iPhone development?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Which SDK is recommended when doing both Mac and iPhone development?


  • Subject: Re: Which SDK is recommended when doing both Mac and iPhone development?
  • From: "Mark Townsend" <email@hidden>
  • Date: Tue, 9 Dec 2008 09:55:09 -0800

Phil,

Downloading the iPhone SDK always includes XCode as part of the SDK.  Getting XCode also brings with it all of the OS X Frameworks, etc.  Whenever there is a new release of XCode, they will update the installer for the iPhone SDK.  If there is a new version of the iPhone SDK then just download the iPhone SDK. 

In a nutshell, if you plan on doing any iPhone development then just always download the iPhone SDK and you will always have the most up to date iPhone SDK as well as XCode Development Tools.

Cheers,
Mark


On Tue, Dec 9, 2008 at 7:49 AM, Phil (list) <email@hidden> wrote:
Sorry to everyone for the poorly worded question.  What I was really asking was if it was necessary to continue tracking both Xcode distributions/releases (i.e. the latest iPhone SDK vs. Xcode 3.1.2, for example)  I've been noticing lately that when you download one, the other often says 'if you've downloaded X, you don't need to install this version'  So what I'm wondering is if it is necessary to continue to keep following both releases or if one is intended to be a superset of the other or, for those doing development on both iPhone and Mac applications, it is necessary to keep checking/installing releases of both to get all of the platform specific bits (frameworks, tools, etc.)?

Thanks,
Phil


On Dec 8, 2008, at 9:22 PM, David Dunham wrote:

On 8 Dec 2008, at 16:57, Phil (list) wrote:

Can some clarification as to which SDK developers who are doing both Mac and iPhone development should be tracking?  i.e. is the plan that the 'traditional' Xcode SDK will remain a superset of both platforms or do developers need to continue tracking both and overlaying as needed when new releases come out?


I'm not sure the question makes sense. Mac OS X and iPhone have different SDKs.

David Dunham     A Sharp, LLC
Voice/Fax: 206 783 7404     http://a-sharp.com
Efficiency is intelligent laziness.

_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

References: 
 >Which SDK is recommended when doing both Mac and iPhone development? (From: "Phil (list)" <email@hidden>)
 >Re: Which SDK is recommended when doing both Mac and iPhone development? (From: David Dunham <email@hidden>)
 >Re: Which SDK is recommended when doing both Mac and iPhone development? (From: "Phil (list)" <email@hidden>)

  • Prev by Date: Re: Which SDK is recommended when doing both Mac and iPhone development?
  • Next by Date: Re: Problem with carbon app and debugger
  • Previous by thread: Re: Which SDK is recommended when doing both Mac and iPhone development?
  • Next by thread: Re: Which SDK is recommended when doing both Mac and iPhone development?
  • Index(es):
    • Date
    • Thread