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RE: Which SDK is recommended when doing both Mac and iPhone development?
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RE: Which SDK is recommended when doing both Mac and iPhone development?


  • Subject: RE: Which SDK is recommended when doing both Mac and iPhone development?
  • From: "Jeff Laing" <email@hidden>
  • Date: Tue, 9 Dec 2008 15:37:22 -0700
  • Thread-topic: Which SDK is recommended when doing both Mac and iPhone development?

> The iPhone Simulator actually uses the regular, OSX Foundation. You
> can actually use things that aren't available on the iPhone if you
> aren't careful and don't pay attention to the documentation - they
> just won't work when you go to build for your device.

This is most annoying when its common things like [NSString isEqualTo:]

It strikes me that Xcode, compiling for the simulator, really should be
limiting itself to whats available on the actual operating system that
it knows its targetting...

Jeff Laing <email@hidden>
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  • Follow-Ups:
    • Re: Which SDK is recommended when doing both Mac and iPhone development?
      • From: Chris Espinosa <email@hidden>
References: 
 >Which SDK is recommended when doing both Mac and iPhone development? (From: "Phil (list)" <email@hidden>)
 >Re: Which SDK is recommended when doing both Mac and iPhone development? (From: Alexander von Below <email@hidden>)
 >Re: Which SDK is recommended when doing both Mac and iPhone development? (From: Phil <email@hidden>)
 >Re: Which SDK is recommended when doing both Mac and iPhone development? (From: Bryan Henry <email@hidden>)

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