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Re: Getting breakpoints to work. . .(Solved)
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Re: Getting breakpoints to work. . .(Solved)


  • Subject: Re: Getting breakpoints to work. . .(Solved)
  • From: Matt Neuburg <email@hidden>
  • Date: Tue, 01 Jan 2008 07:50:32 -0800
  • Thread-topic: Getting breakpoints to work. . .(Solved)

On Sun, 30 Dec 2007 15:37:26 -0800, "Michael A. Crawford"
<email@hidden> said:
>Use the debug build instead of the release build.  Well, that was
>pretty dumb.  I didn't notice that, by default, my build configuration
>was set for release.

Could you file a bug on that? A lot of us think that this default is just
plain wrong. If it bites like a bug, it's a bug. m.

>Begin forwarded message:
>
>> From: "Michael A. Crawford" <email@hidden>
>> Date: December 30, 2007 3:04:49 PM PST
>> To: email@hidden
>> Subject: Getting breakpoints to work. . .
>>
>> My employer bought me a new MacBook Pro for embedded development
>> work. (Congratulations to me!)  My current embedded project involves
>> Bluetooth so I thought I would try coming up to speed on the BT APIs
>> by stepping through one of the Xcode BT examples.  I've set
>> breakpoints throughout the code using the Xcode built-in editor but
>> when I start the debugger all of the breakpoints automatically
>> change state from enabled to disabled.  The example program runs
>> full speed without stopping.  How can I prevent this.
>>
>> -Michael
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--
matt neuburg, phd = email@hidden, <http://www.tidbits.com/matt/>
A fool + a tool + an autorelease pool = cool!
One of the 2007 MacTech Top 25: <http://tinyurl.com/2rh4pf>
AppleScript: the Definitive Guide - Second Edition!
<http://www.amazon.com/gp/product/0596102119>



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