Re: Getting breakpoints to work. . .(Solved)
Re: Getting breakpoints to work. . .(Solved)
- Subject: Re: Getting breakpoints to work. . .(Solved)
- From: Matt Neuburg <email@hidden>
- Date: Tue, 01 Jan 2008 07:50:32 -0800
- Thread-topic: Getting breakpoints to work. . .(Solved)
On Sun, 30 Dec 2007 15:37:26 -0800, "Michael A. Crawford"
<email@hidden> said:
>Use the debug build instead of the release build. Well, that was
>pretty dumb. I didn't notice that, by default, my build configuration
>was set for release.
Could you file a bug on that? A lot of us think that this default is just
plain wrong. If it bites like a bug, it's a bug. m.
>Begin forwarded message:
>
>> From: "Michael A. Crawford" <email@hidden>
>> Date: December 30, 2007 3:04:49 PM PST
>> To: email@hidden
>> Subject: Getting breakpoints to work. . .
>>
>> My employer bought me a new MacBook Pro for embedded development
>> work. (Congratulations to me!) My current embedded project involves
>> Bluetooth so I thought I would try coming up to speed on the BT APIs
>> by stepping through one of the Xcode BT examples. I've set
>> breakpoints throughout the code using the Xcode built-in editor but
>> when I start the debugger all of the breakpoints automatically
>> change state from enabled to disabled. The example program runs
>> full speed without stopping. How can I prevent this.
>>
>> -Michael
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--
matt neuburg, phd = email@hidden, <http://www.tidbits.com/matt/>
A fool + a tool + an autorelease pool = cool!
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