Re: Getting breakpoints to work. . .(Solved)
Re: Getting breakpoints to work. . .(Solved)
- Subject: Re: Getting breakpoints to work. . .(Solved)
- From: "Michael A. Crawford" <email@hidden>
- Date: Wed, 2 Jan 2008 07:10:05 -0800
I'll do it when I get home tonight.
-Michael
On Jan 1, 2008, at 7:50 AM, Matt Neuburg wrote:
On Sun, 30 Dec 2007 15:37:26 -0800, "Michael A. Crawford"
<email@hidden> said:
Use the debug build instead of the release build. Well, that was
pretty dumb. I didn't notice that, by default, my build
configuration
was set for release.
Could you file a bug on that? A lot of us think that this default is
just
plain wrong. If it bites like a bug, it's a bug. m.
Begin forwarded message:
From: "Michael A. Crawford" <email@hidden>
Date: December 30, 2007 3:04:49 PM PST
To: email@hidden
Subject: Getting breakpoints to work. . .
My employer bought me a new MacBook Pro for embedded development
work. (Congratulations to me!) My current embedded project involves
Bluetooth so I thought I would try coming up to speed on the BT APIs
by stepping through one of the Xcode BT examples. I've set
breakpoints throughout the code using the Xcode built-in editor but
when I start the debugger all of the breakpoints automatically
change state from enabled to disabled. The example program runs
full speed without stopping. How can I prevent this.
-Michael
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--
matt neuburg, phd = email@hidden, <http://www.tidbits.com/matt/>
A fool + a tool + an autorelease pool = cool!
One of the 2007 MacTech Top 25: <http://tinyurl.com/2rh4pf>
AppleScript: the Definitive Guide - Second Edition!
<http://www.amazon.com/gp/product/0596102119>
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