Re: Problem compiling first Cocoa app in Xcode 3.1
Re: Problem compiling first Cocoa app in Xcode 3.1
- Subject: Re: Problem compiling first Cocoa app in Xcode 3.1
- From: Chris Espinosa <email@hidden>
- Date: Sun, 20 Jul 2008 22:23:51 -0700
On Jul 18, 2008, at 8:41 AM, Paul Denlinger wrote: I'm working on my first Cocoa lesson at http://www.cocoadevcentral.com/d/learn_cocoa/
Everything works fine until I try to compile the app in Xcode 3.1. I get error code 71. Can you tell me what's wrong? Here is the error message:
error: can't exec '/Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/Contents/Resources/copystrings' (No such file or directory)
What we've established so far in this thread is that a) you have installed MacPorts, b) you don't know much about nuances of Unix, like shells, paths, or environment variables, and c) people who do know from Unix and have installed MacPorts are not seeing the problem.
I think it's only fair to point out that if you don't know much about Unix, you probably shouldn't install MacPorts.
Since MacPorts uses admin privileges to alter many crucial system directories in your root volume, reinstalling Xcode or switching to a different user will not allow you to escape its effects. Sadly the only thing to do is to reinstall Mac OS X and give it another try without installing MacPorts. Then if and when you do, be very careful about what you do and how you do it.
Chris |
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