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Re: REPOST : Problem creating a new Target
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Re: REPOST : Problem creating a new Target


  • Subject: Re: REPOST : Problem creating a new Target
  • From: Sébastien Stormacq <email@hidden>
  • Date: Fri, 25 Jul 2008 08:13:32 +0200

Thanks Chris.

Is this something new in XCode 3.X ? I am pretty sure that XCode 2.x created the executable automatically.

When I create the executable manually, how to "attach" it to a target. I.e. when I am switching target, it does not switch to the other executable. I have to do it manually.

Is it possible to have the behavior I had with XCode 2.0, i.e. when switching Target, it switches the executable as well (little green icon in the tree)


Thanks

Seb

On 24 Jul 2008, at 19:48, Chris Espinosa wrote:


On Jul 24, 2008, at 8:44 AM, Sébastien Stormacq wrote:

I am Using XCode 3.1 with iPhone SDK.
When trying to add a "Cocoa Shell Application" target in my iPhone application project, the target is created but the executable is not.
I can compile and run from the command line, but I can't run from XCode (hence no console, debugger etc ...) because there is no corresponding executable in XCode.


After many manipulation (deleting the target, restarting XCode etc ...) sometimes, the executable is created !! But
1/ I can't find an exact set of steps to make this happens
2/ When restarting XCode, the executable disappears again (but not the target)


It looks like a XCode 3.1 bug. Can someone confirm ?

When you add a new target to an existing project, it doesn't automatically create a corresponding executable for that target. You have to create one manually with Project > New Custom Executable.


Only project templates have pre-designed executables; target templates don't.

Chris

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  • Follow-Ups:
    • Re: REPOST : Problem creating a new Target
      • From: Jean-Daniel Dupas <email@hidden>
References: 
 >REPOST : Problem creating a new Target (From: Sébastien Stormacq <email@hidden>)
 >Re: REPOST : Problem creating a new Target (From: Chris Espinosa <email@hidden>)

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