Re: REPOST : Problem creating a new Target
Re: REPOST : Problem creating a new Target
- Subject: Re: REPOST : Problem creating a new Target
- From: Jean-Daniel Dupas <email@hidden>
- Date: Fri, 25 Jul 2008 09:41:51 +0200
I'm really surprise by the Chris answer because I tried to create a
new Cocoa App / Shell Tool target, and for both targets, Xcode add me
an Executable automatically.
Le 25 juil. 08 à 08:13, Sébastien Stormacq a écrit :
Thanks Chris.
Is this something new in XCode 3.X ? I am pretty sure that XCode
2.x created the executable automatically.
When I create the executable manually, how to "attach" it to a
target. I.e. when I am switching target, it does not switch to the
other executable. I have to do it manually.
Is it possible to have the behavior I had with XCode 2.0, i.e. when
switching Target, it switches the executable as well (little green
icon in the tree)
Thanks
Seb
On 24 Jul 2008, at 19:48, Chris Espinosa wrote:
On Jul 24, 2008, at 8:44 AM, Sébastien Stormacq wrote:
I am Using XCode 3.1 with iPhone SDK.
When trying to add a "Cocoa Shell Application" target in my iPhone
application project, the target is created but the executable is
not.
I can compile and run from the command line, but I can't run from
XCode (hence no console, debugger etc ...) because there is no
corresponding executable in XCode.
After many manipulation (deleting the target, restarting XCode
etc ...) sometimes, the executable is created !! But
1/ I can't find an exact set of steps to make this happens
2/ When restarting XCode, the executable disappears again (but not
the target)
It looks like a XCode 3.1 bug. Can someone confirm ?
When you add a new target to an existing project, it doesn't
automatically create a corresponding executable for that target.
You have to create one manually with Project > New Custom Executable.
Only project templates have pre-designed executables; target
templates don't.
Chris
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