Re: XCode 3.1 frequently hangs
Re: XCode 3.1 frequently hangs
- Subject: Re: XCode 3.1 frequently hangs
- From: "Larry Emdur" <email@hidden>
- Date: Tue, 29 Jul 2008 21:16:19 -0700
On Tue, Jul 29, 2008 at 1:18 PM, Andrew Pontious <email@hidden> wrote:
> On Jul 26, 2008, at 1:35 PM, Larry Emdur wrote:
>
>> The most interesting part of the sample is this:
>>
>> 1070 -[XCInvocationQueue _processInvocationsInThreadSlotNumber:]
>> 1070 -[XCInvocationQueue
>> _processNextInvocationInThreadSlotNumber:]
>> 1070 -[NSInvocation invoke]
>> 1070 __invoking___
>> 1070 -[PBXProjectIndex _indexBackground:]
>> 1070 -[PBXDevKitIndexingEngine
>> indexFileAtAbsolutePath:withSettings:]
>> 1070 ObjcParse::ObjcParse(TokenStream*,
>> ParseErrorStream*, ObjcActions*, int)
>> 1070 ObjcParse::nextToken()
>> 1070 Cpp::nextToken()
>> 1070 Cpp::nextToken0()
>> 1070 Cpp::header(Token*, TokenType)
>> 1070 Cpp::sysStream(char const*,
>> TokenType, signed char)
>> 1070
>> PBXIndexCppActions::getSystemPathForHeader(char const*, char*)
>> 1070 -[NSString(TSPathUtilities)
>> PBX_stringByResolvingSymlinksInPath]
>> 1070 -[NSString(NSPathUtilities)
>> _stringByResolvingSymlinksInPathUsingCache:]
>> 1070 lstat
>> 1070 lstat
>>
>> It is 100% reproducible. I never saw this with xcode v3.0.
>
> This code generally hasn't changed between 3.0 and 3.1.
>
> Can you try 3.0 on the same machine with the same projects, and see if it
> reoccurs?
Sure, where can I download 3.0?
> Is your source code accessed over a network?
No, it is all local (on a single disk)
Thanks,
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