Xcode 3.1: Active architecture not respected in dependent projects
Xcode 3.1: Active architecture not respected in dependent projects
- Subject: Xcode 3.1: Active architecture not respected in dependent projects
- From: Frank Illenberger <email@hidden>
- Date: Wed, 30 Jul 2008 14:38:26 +0200
Hi everybody,
I am working with an Xcode 3.1 Cocoa application project which has
direct dependencies to other Xcode 3.1 projects that build needed
frameworks. As recommended in the Xcode 3.1 release notes, in all
projects, I set the architectures (ARCHS) to 32/64-bit Universal $
(ARCHS_STANDARD_32_64_BIT) in both Debug and Release configurations,
and set ONLY_ACTIVE_ARCH to YES for the Debug configuration.
The problem now is, that when I build the main project in debug mode
with the active architecture set to x86_64 and the active architecture
in one of the dependent framework projects happens to be set to x86,
all frameworks automatically get built to 32bit binaries and the build
process fails.
Isn't it possible to switch the active architecture from within the
main project without directly changing it in all dependent projects?
It works with switching between Debug/Release configurations why not
with the architectures?
Cheers
Frank
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