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Re: AppleScripting Xcode
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Re: AppleScripting Xcode


  • Subject: Re: AppleScripting Xcode
  • From: Scott Tooker <email@hidden>
  • Date: Tue, 24 Jun 2008 10:40:58 -0700


On Jun 23, 2008, at 9:01 PM, Chris Hanson wrote:

On Jun 20, 2008, at 2:29 PM, email@hidden wrote:

I wanted to see if there were any resources available for writing
AppleScripts to control and query Xcode. I'm trying to write some scripts
to automate the build process for our project and am having difficulty
figuring out how to do this

Rather than using AppleScript to control Xcode.app, if you want to script your build process (for example to run a nightly build) you should look at using the xcodebuild command-line tool from a shell or other script.


That way you don't need a user logged in at the console on your build machine to do scripted builds -- you can just have cron/ launchd/whatever run your build scripts.

I agree. Xcode's applescript dictionary is geared toward inspection and modification of a project. While there is basic support for building a project, xcodebuild is a more robust solution.


Scott




 -- Chris

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References: 
 >Create dmg during release build phase (From: Grant Limberg <email@hidden>)
 >Re: Create dmg during release build phase (From: Alexander von Below <email@hidden>)
 >AppleScripting Xcode (From: email@hidden)
 >Re: AppleScripting Xcode (From: Chris Hanson <email@hidden>)

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