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Re: Debugging Cocoa-Python
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Re: Debugging Cocoa-Python


  • Subject: Re: Debugging Cocoa-Python
  • From: "Sherm Pendley" <email@hidden>
  • Date: Mon, 17 Mar 2008 21:10:15 -0400

On Mon, Mar 17, 2008 at 8:49 PM, Andrew Pontious <email@hidden> wrote:
On Mar 17, 2008, at 3:52 PM, Jose R.C.Cruz wrote:

> 2008 Mar 17, 15:46 PST
>
> I just built a basic Cocoa-Python project as research for my PyObjC
> article.  When I added a breakpoint and choose Debug, I find that
> Xcode 3.0 just built and ran the project like normal. Rather
> annoying as I really want Xcode to go into Debug mode.
>
> Is this a known problem with Xcode 3.0 and PyObjC?  Or am I missing
> a setting or two somewhere?  Just want to know before I file a bug
> report.

Xcode does not currently support debugging scripting languages.

Are there any hooks with which bridge authors can add such support on their own?

sherm--

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  • Follow-Ups:
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References: 
 >Debugging Cocoa-Python (From: Jose R.C.Cruz <email@hidden>)
 >Re: Debugging Cocoa-Python (From: Andrew Pontious <email@hidden>)

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