Re: Xcode - Getting Started
Re: Xcode - Getting Started
- Subject: Re: Xcode - Getting Started
- From: Terry Simons <email@hidden>
- Date: Wed, 19 Mar 2008 00:20:57 -0600
The iPhone SDK is currently a beta... and as such is under NDA, so you
won't be able to ask questions here or in any other public Apple list,
for that matter.
Further more, there will likely be bugs with Xcode 3.1, so 3.0 is
definitely the recommended route.
If you want/need to develop for the iPhone/iPod touch, you have no
choice but to install the 3.1 beta, but keep in mind that you won't be
able to ask anything specifically relating to the 3.1 tools unless
your issues would also occur with 3.0, but sometimes that's not easy
to determine.
- Terry
On Mar 18, 2008, at 11:07 PM, Jamie Daniel wrote:
Everyone,
I know this question must come up often, but I am afraid I will
have to venture to ask it anyway. I have developed software for many
years on other platforms, so I am not a total newbie. I am new to
the Mac / Xcode development community. I have a few questions about
how to get started.
I bought the book, "Cocoa Programming for Mac OS X" by Addison
Wesley, Second Edition.
I have a MacBook Pro Intel running the latest version of Leopard.
I installed the developer tools off the Leopard DVD ( which is v.3.0
I think )
My questions are:
Usually when you setup a development environment such as java etc,
you install your sdk and then the IDE ( like eclipse and tomcat ),
then you install your database and other sundry frameworks.
I was doing my evening reading ( learning ) and saw the iPhone SDK
available, so I started reading and downloading the dmg. It says it
comes with Xcode 3.1, but the Mac developer site has only Xcode 3.0
listed. Am I missing something? It also makes a difference between
the iPhone Dev Center and the Mac Dev Center? What gives with that?
I want to have the latest development tools installed to start
developing, but it seems that there is a mismatch in the versions.
Not sure if I missed something or not.
Can someone list for me the steps to setup my machine to be able to
start developing mac/iphone/ipod touch software?
A list such as this:
1) Install Developer Tools from the Leopard DVD
1.1 ) This should be version 3.0 - everything is included
1.2) read the code starts, doco,
2) If you want to develop iPhone/Touch software ( if you don't SKIP
THIS STEP )
2.1) Install the iPhone SDK
2.1.1) This will change your environment from v.3.0 to v.3.1 and
only the things that need to be replaced are replaced.
3) Read your Books!!
4) Ask better questions!!
Maybe I am just unfamiliar with the Mac Development Community's way
of going about things, but it would be great to have a step by step
for someone that seems a bit lost. A nice how-to-get-started would
be great for those of us a little older and un-cool by today's
standards I guess.
Thanks for tolerating a newbie ( of sorts )
Thanks,
Jamie
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