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Re: Xcode - Getting Started
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Re: Xcode - Getting Started


  • Subject: Re: Xcode - Getting Started
  • From: Terry Simons <email@hidden>
  • Date: Wed, 19 Mar 2008 00:20:57 -0600

The iPhone SDK is currently a beta... and as such is under NDA, so you won't be able to ask questions here or in any other public Apple list, for that matter.

Further more, there will likely be bugs with Xcode 3.1, so 3.0 is definitely the recommended route.

If you want/need to develop for the iPhone/iPod touch, you have no choice but to install the 3.1 beta, but keep in mind that you won't be able to ask anything specifically relating to the 3.1 tools unless your issues would also occur with 3.0, but sometimes that's not easy to determine.

- Terry

On Mar 18, 2008, at 11:07 PM, Jamie Daniel wrote:

Everyone,
I know this question must come up often, but I am afraid I will have to venture to ask it anyway. I have developed software for many years on other platforms, so I am not a total newbie. I am new to the Mac / Xcode development community. I have a few questions about how to get started.


I bought the book, "Cocoa Programming for Mac OS X" by Addison Wesley, Second Edition.
I have a MacBook Pro Intel running the latest version of Leopard.


I installed the developer tools off the Leopard DVD ( which is v.3.0 I think )

My questions are:

Usually when you setup a development environment such as java etc, you install your sdk and then the IDE ( like eclipse and tomcat ), then you install your database and other sundry frameworks.

I was doing my evening reading ( learning ) and saw the iPhone SDK available, so I started reading and downloading the dmg. It says it comes with Xcode 3.1, but the Mac developer site has only Xcode 3.0 listed. Am I missing something? It also makes a difference between the iPhone Dev Center and the Mac Dev Center? What gives with that?

I want to have the latest development tools installed to start developing, but it seems that there is a mismatch in the versions. Not sure if I missed something or not.

Can someone list for me the steps to setup my machine to be able to start developing mac/iphone/ipod touch software?

A list such as this:

1) Install Developer Tools from the Leopard DVD
1.1 ) This should be version 3.0 - everything is included
1.2) read the code starts, doco,
2) If you want to develop iPhone/Touch software ( if you don't SKIP THIS STEP )
2.1) Install the iPhone SDK
2.1.1) This will change your environment from v.3.0 to v.3.1 and only the things that need to be replaced are replaced.
3) Read your Books!!
4) Ask better questions!!


Maybe I am just unfamiliar with the Mac Development Community's way of going about things, but it would be great to have a step by step for someone that seems a bit lost. A nice how-to-get-started would be great for those of us a little older and un-cool by today's standards I guess.

Thanks for tolerating a newbie ( of sorts )

Thanks,
Jamie
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References: 
 >Xcode - Getting Started (From: Jamie Daniel <email@hidden>)

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