Re: Launching 32- vs 64- bit custom executables
Re: Launching 32- vs 64- bit custom executables
- Subject: Re: Launching 32- vs 64- bit custom executables
- From: Chris Hanson <email@hidden>
- Date: Mon, 20 Oct 2008 21:14:38 -0700
On Oct 20, 2008, at 5:41 PM, Nick Zitzmann wrote:
For some reason, the debugger always prefers 32-bit architectures
over 64-bit ones.
With which version of Xcode are you running into this?
In Xcode 3.0 and later, the debugger should be using a project's
Active Architecture to decide what architecture to run.
-- Chris
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