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Re: Launching 32- vs 64- bit custom executables
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Re: Launching 32- vs 64- bit custom executables


  • Subject: Re: Launching 32- vs 64- bit custom executables
  • From: Chris Hanson <email@hidden>
  • Date: Mon, 20 Oct 2008 21:14:38 -0700

On Oct 20, 2008, at 5:41 PM, Nick Zitzmann wrote:

For some reason, the debugger always prefers 32-bit architectures over 64-bit ones.

With which version of Xcode are you running into this?

In Xcode 3.0 and later, the debugger should be using a project's Active Architecture to decide what architecture to run.

  -- Chris


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  • Follow-Ups:
    • Re: Launching 32- vs 64- bit custom executables
      • From: Nick Zitzmann <email@hidden>
References: 
 >Launching 32- vs 64- bit custom executables (From: "Jonathan del Strother" <email@hidden>)
 >Re: Launching 32- vs 64- bit custom executables (From: Nick Zitzmann <email@hidden>)

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