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XCode/gdb won't break
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XCode/gdb won't break


  • Subject: XCode/gdb won't break
  • From: "Patrick Stinson" <email@hidden>
  • Date: Wed, 24 Sep 2008 14:16:13 -0800

I'm having trouble getting gdb to break on some of my AudioUnit
breakpoints in XCode. It breaks fine in the AudioUnit code which is
linked directly into the AudioUnit bundle target, but won't break our
statically linked engine and gui libraries until we step into the
code. The breakpoints seem to be resolved and the debugger breaks on
them once we step into the static libs. I've tried setting the
breakpoints both as symbols and directly in the editor as a line
number.

has anyone ever experienced this problem before?
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