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Re: Crash on Throw
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Re: Crash on Throw


  • Subject: Re: Crash on Throw
  • From: Chris Espinosa <email@hidden>
  • Date: Tue, 30 Sep 2008 21:41:13 -0700


On Sep 30, 2008, at 5:20 PM, David Dunham wrote:

I noticed that my deployment target was set to 10.2, so I made it 10.3 but there was no change. Here's a typical line from the transcript:

cd /Users/david/GameHouse/MysteryQuest
setenv MACOSX_DEPLOYMENT_TARGET 10.3
setenv NEXT_ROOT /Developer/SDKs/MacOSX10.3.9.sdk
/usr/bin/gcc-3.3 -x c++ -arch ppc -pipe -fno-asm -Wno-trigraphs - fno-rtti -fpascal-strings -fasm-blocks -gfull -O0 -Wreturn-type - Wparentheses -Wunused-parameter -Wunused-variable -Wunused-value - D_DEBUG -DUNPROTECTED_BUILD -fmessage-length=0 -mtune=G4 -Wno- deprecated-declarations -Wp,-header-mapfile,/Volumes/brie/ MysteryQuest.build/Debug/MysteryQuest.build/MysteryQuest-D.hmap - mdynamic-no-pic -F/Users/david/GameHouse/MysteryQuest/build/Debug -I/ Users/david/GameHouse/MysteryQuest/build/Debug/include -I../image - I../libpng -I../lua/src -I../lua -I../pi -I../sprite -I../system - I../trialkeys -I../zlib -I.. -I- -I../mac/PowerPlant -I. -I/Volumes/ brie/MysteryQuest.build/Debug/MysteryQuest.build/DerivedSources - DMAC_OS_X_VERSION_MIN_REQUIRED=1030 -fconstant-cfstrings - D__CONSTANT_CFSTRINGS__ -isystem /Developer/SDKs/MacOSX10.3.9.sdk/ usr/include/gcc/darwin/3.3 -I/Developer/SDKs/MacOSX10.3.9.sdk/usr/ include/gcc/darwin/3.3/c++ -I/Developer/SDKs/MacOSX10.3.9.sdk/usr/ include/gcc/darwin/3.3/c++/ppc-darwin -isystem /Developer/SDKs/ MacOSX10.3.9.sdk/usr/include -include /Library/Caches/ com.apple.Xcode.501/SharedPrecompiledHeaders/MysteryQuestPrefix- cvplpbjmklmsxchlhonxaambzkqz/MysteryQuestPrefix.h -c /Users/david/ GameHouse/MysteryQuest/SafeCrack.cpp -o /Volumes/brie/ MysteryQuest.build/Debug/MysteryQuest.build/Objects-normal/ppc/ SafeCrack.o


If I build a Universal release build on my Intel machine, it runs fine on the G5. If I build a Universal release build on my G5, it crashes.

You can't build for Intel with gcc 3.3.

Chris
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  • Follow-Ups:
    • Re: Crash on Throw
      • From: David Dunham <email@hidden>
References: 
 >Re: Crash on Throw (From: David Dunham <email@hidden>)

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