Re: Crash on Throw
Re: Crash on Throw
- Subject: Re: Crash on Throw
- From: Chris Espinosa <email@hidden>
- Date: Tue, 30 Sep 2008 21:41:13 -0700
On Sep 30, 2008, at 5:20 PM, David Dunham wrote:
I noticed that my deployment target was set to 10.2, so I made it
10.3 but there was no change. Here's a typical line from the
transcript:
cd /Users/david/GameHouse/MysteryQuest
setenv MACOSX_DEPLOYMENT_TARGET 10.3
setenv NEXT_ROOT /Developer/SDKs/MacOSX10.3.9.sdk
/usr/bin/gcc-3.3 -x c++ -arch ppc -pipe -fno-asm -Wno-trigraphs -
fno-rtti -fpascal-strings -fasm-blocks -gfull -O0 -Wreturn-type -
Wparentheses -Wunused-parameter -Wunused-variable -Wunused-value -
D_DEBUG -DUNPROTECTED_BUILD -fmessage-length=0 -mtune=G4 -Wno-
deprecated-declarations -Wp,-header-mapfile,/Volumes/brie/
MysteryQuest.build/Debug/MysteryQuest.build/MysteryQuest-D.hmap -
mdynamic-no-pic -F/Users/david/GameHouse/MysteryQuest/build/Debug -I/
Users/david/GameHouse/MysteryQuest/build/Debug/include -I../image -
I../libpng -I../lua/src -I../lua -I../pi -I../sprite -I../system -
I../trialkeys -I../zlib -I.. -I- -I../mac/PowerPlant -I. -I/Volumes/
brie/MysteryQuest.build/Debug/MysteryQuest.build/DerivedSources -
DMAC_OS_X_VERSION_MIN_REQUIRED=1030 -fconstant-cfstrings -
D__CONSTANT_CFSTRINGS__ -isystem /Developer/SDKs/MacOSX10.3.9.sdk/
usr/include/gcc/darwin/3.3 -I/Developer/SDKs/MacOSX10.3.9.sdk/usr/
include/gcc/darwin/3.3/c++ -I/Developer/SDKs/MacOSX10.3.9.sdk/usr/
include/gcc/darwin/3.3/c++/ppc-darwin -isystem /Developer/SDKs/
MacOSX10.3.9.sdk/usr/include -include /Library/Caches/
com.apple.Xcode.501/SharedPrecompiledHeaders/MysteryQuestPrefix-
cvplpbjmklmsxchlhonxaambzkqz/MysteryQuestPrefix.h -c /Users/david/
GameHouse/MysteryQuest/SafeCrack.cpp -o /Volumes/brie/
MysteryQuest.build/Debug/MysteryQuest.build/Objects-normal/ppc/
SafeCrack.o
If I build a Universal release build on my Intel machine, it runs
fine on the G5. If I build a Universal release build on my G5, it
crashes.
You can't build for Intel with gcc 3.3.
Chris
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