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Re: XCode built project crash related to .o files and p_threads?
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Re: XCode built project crash related to .o files and p_threads?


  • Subject: Re: XCode built project crash related to .o files and p_threads?
  • From: Stephen Northcott <email@hidden>
  • Date: Thu, 5 Feb 2009 01:01:18 +0700

Hi Chris,

Thanks for your comments..

Sorry to be late to this discussion, it's my unfortunate habit to sleep between 3am and 6am PST.

No worries. It's 1am where I am and I am about to turn in!

If you have a header file that is #included by two different source files, and you change it, and you rebuild, and one source file gets recompiled but the other does not, that a) will wreak havoc in your built application (as you've discovered) and b) would be considered a bug in Xcode.

I have read your notes and can confirm that it's not in any of the *nix* / System directories you mention.
Actually all the source files in question are in the project directory for my application.

I will attempt to recreate the problem again tomorrow and file a full report with source files.
It should be fairly easy to separate out as it is literally three or four files in which the problem occurs.
One problem may be that it's not then recreatable, but I'll cross that bridge if / when I come to it.

And yes I totally understand the reasoning behind "...the Fragility of Simplified Examples." :)

Kind regards,
Stephen.
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References: 
 >XCode built project crash related to .o files and p_threads? (From: Stephen Northcott <email@hidden>)
 >Re: XCode built project crash related to .o files and p_threads? (From: Andreas Grosam <email@hidden>)
 >Re: XCode built project crash related to .o files and p_threads? (From: Stephen Northcott <email@hidden>)
 >Re: XCode built project crash related to .o files and p_threads? (From: Chris Espinosa <email@hidden>)

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