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Recompile issues in Xcode projects
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Recompile issues in Xcode projects


  • Subject: Recompile issues in Xcode projects
  • From: Emile Tobenfeld <email@hidden>
  • Date: Thu, 12 Feb 2009 20:53:43 -0500

Hi,

I find that a lot of my Xcode projects will burn their precompiled headers and rebuild everything if I make any change to the project.

e.g. if I fully build a target (call it "Target 1") and then do any of the following, XCode will do a full rebuild on the next compile.

1.	Switch to Target 2 and then back to Target 1.
2.	Add an executable or change the current executable.
3.	Adding a file to the target, or to the project.
4.	Dragging around an item in the group tree.

Sometimes changing a .cpp file in either the project or a dependency will also force a full rebuild.

Does anyone on the list know why this happens, and (much more interesting) how it can be avoided?

Thanks.

--

"Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!" -- The Red Queen

		Emile Tobenfeld, Ph. D.
Video Producer			Image Processing Specialist
Video for your HEAD!			Boris FX
http://www.foryourhead.com		http://www.borisfx.com




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