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Re: FreePascal unit in Cocoa project - How?
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Re: FreePascal unit in Cocoa project - How?


  • Subject: Re: FreePascal unit in Cocoa project - How?
  • From: Jonas Maebe <email@hidden>
  • Date: Wed, 25 Feb 2009 13:34:38 +0100


On 25 Feb 2009, at 11:31, Jonas Maebe wrote:

There is no specific FPC/Cocoa template, but I think this should work:

Actually, it won't work as such. You'd still have to get Xcode to link everything together, and that may be hard with two application targets.


I already made a combined Objective-C/Pascal template once (main program in Objective-C, Pascal code in a static library linked into it). It's included in our iPhone distribution (linked here: http://wiki.freepascal.org/iPhone/iPod_development ), but as the name/purpose implies it's an iPhone/iPod Touch project rather than a generic Mac OS X one (so it links against different SDKs etc).

It's not particularly difficult to make templates, just a bit tedious. Does anyone know whether it's possible to also make template targets as opposed to template projects? Then I could make a template target for a "Static Pascal library", which people could easily add to any kind of project.


Jonas _______________________________________________ Do not post admin requests to the list. They will be ignored. Xcode-users mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: This email sent to email@hidden
References: 
 >FreePascal unit in Cocoa project - How? (From: "Alexander Bokovikov" <email@hidden>)
 >Re: FreePascal unit in Cocoa project - How? (From: Jonas Maebe <email@hidden>)

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