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XCode Debugger: Code window does not match stack window
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XCode Debugger: Code window does not match stack window


  • Subject: XCode Debugger: Code window does not match stack window
  • From: Adrian Grigore <email@hidden>
  • Date: Thu, 26 Feb 2009 11:07:07 +0100

Hi,

I'm trying to port a fairly large windows project based on SDL and WxWidgets to MacOs X.

For the first time ever on a Mac, I can run my application, but the debugger does not seem to work properly. When breaking into my application, the stack view seems to make sense, but when I click on one of the function names shown in the debugger stack view, the code view below shows me a completely different piece of code.

For example, I click on "main" in the stack view, but the code window below jumps to line 100 of stdexcept from the MacOS SDK.

I've tried using the debugger with a "hello world" project and everything worked, so the problem must be related to my project. I've already checked the following settings in the project options:

Generate Debug Symbols: 1 Level of Debug Symbols: All Symbols Optimization Level: None Build Variants: debug

I've also made sure that "Load Symbols Lazily" is switched off in the debugger preferences.

I have converted all cpp and header files to unix line endings via "find /wherever -name "*.myfileextension" -print -exec flip -u {} \;"

I've also deleted the "build" directory and clean all before rebuilding the application.

All this did not help. The debugger does work properly in a "hello world" application, so the problem must have to do with my project. But starting from scratch would take quite some time and I do not even know what do to different the next time around.

Any suggestions on how to get the debugger to work again would be greatly appreciated.

Thanks,

Adrian

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