Re: FreePascal unit in Cocoa project - How?
Re: FreePascal unit in Cocoa project - How?
- Subject: Re: FreePascal unit in Cocoa project - How?
- From: Jonas Maebe <email@hidden>
- Date: Wed, 25 Feb 2009 22:12:41 +0100
On 25 Feb 2009, at 17:16, Alexander Bokovikov wrote:
On 25 Feb 2009, at 10:56, Jonas Maebe wrote:
There is no specific FPC/Cocoa template, but I think this should
work:
I'm sorry, but I can't make it to work.
It's because of what I wrote in my second mail. I've now created a
version of Apple's Currency Converter sample (converted back to
Objective-C 1.0) that calls a Pascal function to perform the currency
conversion multiplication. You can download it from http://users.elis.ugent.be/~jmaebe/fpc/FPC_Objective-C_Cocoa.tbz
Note that it's a project and not a project template. So while you can
open it and change things to your liking, you cannot make it available
from the "new project" dialog. I first have to templatify it for that.
See the comments in the PascalLibrary.pas file for some things to take
care of when adding/remove units and exported functions.
Jonas
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden