Re: FreePascal unit in Cocoa project - How?
Re: FreePascal unit in Cocoa project - How?
- Subject: Re: FreePascal unit in Cocoa project - How?
- From: "Alexander Bokovikov" <email@hidden>
- Date: Fri, 27 Feb 2009 13:10:03 +0500
Jonas Maebe wrote:
It's because of what I wrote in my second mail. I've now created a
version of Apple's Currency Converter sample (converted back to
Objective-C 1.0) that calls a Pascal function to perform the currency
conversion multiplication. You can download it from
http://users.elis.ugent.be/~jmaebe/fpc/FPC_Objective-C_Cocoa.tbz
BIG "thank you"!!! It's very clear and instructive code sample! Now I've
understood, how to connect Pascal and ObjC.
Note that it's a project and not a project template.
Sure, I'm understanding that! Of course, it would be nice to have it as a
template too. I don't know how templates are built as well as how the're
installed. I'm very new in XCode.
Now I yet need to investigate Pascal libraries, as I don't know what they
contain exactly. E.g. whether I should transfer such Delphi units, as
Classes, to Mac. I need at least such basic things, as TList, TObjectList,
TStream, etc. Do you know anything about that? Perhaps it comes beyond the
scope of this thread...and mailing list.
Thanks.
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