Re: OT: Which MacBook Pro to buy
Re: OT: Which MacBook Pro to buy
- Subject: Re: OT: Which MacBook Pro to buy
- From: Bill Monk <email@hidden>
- Date: Tue, 20 Jan 2009 12:29:41 -0600
On Jan 20, 2009, at 8:02 AM, dreamcat7 <email@hidden> wrote:
It's simply rather unfortunate, however Xcode (the latest version as
it stands) still isnt compatible with MegaZoomer.
That's funny on several levels. Google "input manager" to find out why.
It's been commented here because a Developer has said that they
use a 13.3" Macbook for
development work and find the screen is too small.
The best size for code is unlikely to be full screen, even on a 13"
screen. A more useful size if probably full-length and "wide enough."
The system's built-in Zoom command easily does this on a per-window
basis, and not just width and height, but also location, so that one
can get oft-used files zoomed out side-by-side. I submit this is *at
least* as useful as a hack that blindly zooming to fullscreen, and it
doesn't require installing an input manager. (Set key bindings for
Zoom in Xcode prefs.)
Another system-wide feature useful on small screens is content
magnification (enabled via "zoom" in Universal Access) and used by
holding down Ctrl-Opt and hitting +/- or (even better) Ctrl plus a
two-finger drag or mousewheel. You can also jump between normal and a
pre-set magnification by setting the desired mag, then hitting Cmd-
Opt-8 repeatedly.
In short, anyone put off Xcode because it "still isnt compatible with
MegaZoomer" (please pardon me, I can't help smiling at that) is
someone who probably hasn't yet investigated what the unmodified
system can do.
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