Re: Writing Cocoa apps w/o using Interface Builder
Re: Writing Cocoa apps w/o using Interface Builder
- Subject: Re: Writing Cocoa apps w/o using Interface Builder
- From: Philip Aker <email@hidden>
- Date: Fri, 5 Jun 2009 15:23:27 -0700
On 2009-05-30, at 13:26:47, George Warner wrote:
On Sat, 30 May 2009 12:12:45 +0100, Finlay Dobbie <email@hidden
> wrote:
> I actually found IB to be far more intuitive than most other
environments.
I've never seen anything as easy as HyperCard; Option-click on a
control to edit its script. Done!
The Max application family <http://www.cycling74.com/products/max5>
has the same ability. Curiously, Max was created on the first NeXT
machines and then ported to the Mac. But if I'm not mistaken,
HyperCard was a shipping product while NeXT was still in the design
stage. So perhaps Miller Puckette pinched the option-click notion
from HyperCard. Max is orders of magnitude more powerful and
expressive than HyperCard ever was. In my opinion, the idiom is much
more intuitive than the IB/Xcode combo. Check out a demo at <http://www.cycling74.com/downloads/max5
>.
Philip Aker
echo email@hidden@nl | tr a-z@. p-za-o.@
Democracy: Two wolves and a sheep voting on lunch.
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