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Re: Xcode 3.2.1 update is available in iPhone OS 3.1.2 SDK
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Re: Xcode 3.2.1 update is available in iPhone OS 3.1.2 SDK


  • Subject: Re: Xcode 3.2.1 update is available in iPhone OS 3.1.2 SDK
  • From: Steve Mills <email@hidden>
  • Date: Thu, 08 Oct 2009 14:21:39 -0500

On Oct 8, 2009, at 13:57:19, Chris Espinosa wrote:

If you are building large or complex C++ files and have less than half
a gigabyte of memory per processor core on your machine, Xcode‚s
algorithm for backing off on issuing new compile jobs in low-memory
situations may not take effect early enough, and your machine may
start swapping. If this happens to you consistently, consider setting
the PBXNumberOfParallelBuildSubtasks user default.

I have 16 cores and the pref set to 10, and 8G of RAM. Still, compiling a single C++ file (not building and linking, just compiling, beginning with about 70% of my RAM free) today caused a disk grinding session that lasted nearly 20 minutes, and Xcode never seemed to go back to a reasonable amount of RAM usage even after I canceled the compile and came back to it much later. I ended up quitting and rebooting. Man, I hope this is the top bug on somebody's plate, because even Visual Studio was beating Xcode through single-file complete builds today, and that NEVER happened with 2.5.


Steve Mills
Drummer, Mac geek
http://sjmills5.home.mchsi.com/


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