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Re: Remote Debugging Under 10.6.1/3.2 With 10.5.8/2.5 Host
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Re: Remote Debugging Under 10.6.1/3.2 With 10.5.8/2.5 Host


  • Subject: Re: Remote Debugging Under 10.6.1/3.2 With 10.5.8/2.5 Host
  • From: Chris Espinosa <email@hidden>
  • Date: Sun, 11 Oct 2009 19:20:10 -0700


On Oct 11, 2009, at 6:44 PM, Joe Frisch wrote:

Is it possible to debug an app built with Xcode 2.5 under 10.5.8 on a remote machine running 10.6.x and Xcode 3.2?

The app is built with some old code, old 3rd party libraries and the 10.4 SDK that produce so many compile errors with 3.x, that I'd rather not go down that path to debug on 10.6.x if I don't have to.

The application I'm working with has a GUI popup menu bug under 10.6.x. It works fine in 10.5.x

You could go about this three ways:

1) Build it under Xcode 3.2 with gcc 4.0 and the 10.5 SDK. That will be more effective than trying to use the 10.4u SDK, but may still be some work.

2) Build the project on a 10.4 or 10.5 machine running Xcode 2.5 and using Remote Debugging to run it on a 10.6 machine. The 10.6 machine will need the source mounted on the identical file system path on both machines.

3) Build an empty project on Xcode 3.2 on 10.6, create a Custom Executable to launch the binary, and debug from there. That requires the source on the target machine, but you don't have to build it there.

Chris
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 >Remote Debugging Under 10.6.1/3.2 With 10.5.8/2.5 Host (From: Joe Frisch <email@hidden>)

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