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Debugger not attaching when I run on Simulator
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Debugger not attaching when I run on Simulator


  • Subject: Debugger not attaching when I run on Simulator
  • From: "Joshua J. McKinnon" <email@hidden>
  • Date: Wed, 02 Sep 2009 12:16:21 +1000


Strange problem: Normally, when I build-and-run in the Simulator and the App crashes, the debugger stays alive, and I can use it to debug the crash. This is still the case if I build-and-debug, or when I build-and-run on the device.


Currently, if I build and run on the Simulator, the debugger is not attaching on startup (the Xcode status bar says 'Appname launched', rather than the expected 'GDB: Running...'

Consequently, when the App crashes, the console prints some diagnostics (reason for the crash, the stack), and it quits. I'm left with an "Application quit unexpectedly" Crash Report dialog.

I don't recall having made any relevant changes to the project settings, but I'm quite sure it has been working as expected since upgrading to Xcode 3.2 so I'm not sure where to look to fix it.

Xcode: 3.2,
iPhone SDK 3.x.
'Auto-attach debugger on crash' is set in Executable inspector

-Josh
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