Re: libxml2 in Xcode 3.2
Re: libxml2 in Xcode 3.2
- Subject: Re: libxml2 in Xcode 3.2
- From: Jean-Daniel Dupas <email@hidden>
- Date: Fri, 4 Sep 2009 20:54:15 +0200
Le 4 sept. 2009 à 20:10, Jens Alfke a écrit :
On Sep 4, 2009, at 11:04 AM, Todd Heberlein wrote:
You need to set your target to search for the /usr/include/libxml2
directory recursively.
Weird — I took a look, and the headers are in /usr/include/libxml2/
libxml/. And when the headers include other headers they refer to
them as <libxml/xxx.h>, so sure 'nuf, they won't work with the
regular #include paths.
Is this a packaging glitch in 10.6? It sure seems like the correct
location of the headers should be /usr/include/libxml/.
This is what libxml2 does by default for a long time. Probably to
avoid header conflit with libxml1.
Note that you don't have to set the include path recursive in Xcode.
Adding /usr/include/libxml2 is enough.
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