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Breakpoints won't fire without special dance
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Breakpoints won't fire without special dance


  • Subject: Breakpoints won't fire without special dance
  • From: Matt Gough <email@hidden>
  • Date: Wed, 16 Sep 2009 16:38:02 +0100

This is something I've been putting up with for a couple of weeks, but its getting annoying:

When I try to debug my mixed Cocoa/C++ none of my breakpoint will fire unless I do the following:

1. Run the app and wait until it is idle.
2. Pause the app.
3. Add a new breakpoint (or remove an existing one and re-add it)
4. Continue the app.

Now the newly added (and existing breakpoints) will fire.

I've tried disabling Load Symbols Lazily, but it didn't help

Any suggestions

On 10.6.1, Xcode 3.2

Matt Gough

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