Re: Feeding Terminal.app from Xcode RunScript Phase
Re: Feeding Terminal.app from Xcode RunScript Phase
- Subject: Re: Feeding Terminal.app from Xcode RunScript Phase
- From: Jonas Brømsø Nielsen <email@hidden>
- Date: Fri, 16 Apr 2010 10:34:42 +0200
Hi Raphael,
Would you mind sharing your source for this?
jonasbn
--
Jonas Brømsø Nielsen, logicLAB
www: http://www.logicLAB.dk/
eml: email@hidden
mbl: +45 26787275
On 16/04/2010, at 10.15, Raphael Sebbe wrote:
> Hi Jens,
>
> yes, osascript does the job, but it's a bit clumsy to pass along variables, etc.
>
> Thanks,
>
> Raphael
>
> On Thu, Apr 15, 2010 at 6:02 PM, Jens Alfke <email@hidden> wrote:
>
> On Apr 15, 2010, at 5:38 AM, Raphael Sebbe wrote:
>
> 1. have feedback for that command within Xcode,
>
> I don't think so, because I haven't seen any case where Xcode shows information about the progress within an individual build command.
>
>
> 2. execute the script in an external Terminal.app, to monitor its progress.
>
> You can probably make your shell script use the 'osascript' command to send an AppleEvent to Terminal telling it the command line to run. I don't think there's a way to have it block until the 'scp' command finishes, though.
>
> —Jens
>
>
>
> --
> Raphael Sebbe
> Creaceed — Creative iPhone & Mac apps
> ••• Twitter: http://twitter.com/rsebbe
> ••• Web: http://www.creaceed.com
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