Re: Xcode performance issues over time
Re: Xcode performance issues over time
- Subject: Re: Xcode performance issues over time
- From: Brian Zwahr <email@hidden>
- Date: Wed, 3 Feb 2010 12:24:31 -0600
Definitely seems to be XCode's built-in editor. Using it just a little bit doubled the memory held by XCode and I began to see the decrease in performance.
Brian
On Feb 3, 2010, at 11:41 AM, Brian Zwahr wrote:
> Well, more testing seems to point to the editor as the issue. I am currently running XCode in "Condensed" mode and have all text files set to open in Emacs. Everything seems to be working well.
>
> Why does XCode's editor (seem to) use so much memory over time, to the point of taking a second or two just to move the cursor?
>
> Then again, perhaps it was some other part of XCode that was loaded/shown before I switched to "Condensed". Both "default" and "all-in-one" had the issue, so this could likely be. Maybe using "Condensed" mode with separate editor windows will also work. I will test this later.
>
> Also, I noticed that with an external editor set, if I double click a file in the list, it opens in the editor, but if I highlight the file and press return, it still opens in xcode's editor (in a separate window of course). Is there a way to change this? If I'm going to use an external editor, especially a keyboard-based one, I don't want to have to double click a file to open it when pressing return should get the job done. Also, I know I could (and I do) use Emacs find/open file functions, but if I'm already in the XCode window, being able to open a file in an external editor via pressing return would be make sense.
>
> Brian
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