Re: Rez search paths acting up
Re: Rez search paths acting up
- Subject: Re: Rez search paths acting up
- From: Jon Hodgson <email@hidden>
- Date: Wed, 9 Jun 2010 11:42:17 +0100
I may have found out why this hasn't been reported before.
On a whim, I added a new search path with name that bore no
resemblance to one that might be found in an apple developer tools
tree ("/cod" as it happens, I'm hungry and was thinking about the
chippy).
When I look at the build results, I see that that path is searched as
an absolute path, but the other two are searched relative to isysroot.
So it seems like Rez is trying to be clever by making certain paths
SDK relative according to their content, but failing because it is
being far too generic.
On Wed, Jun 9, 2010 at 11:31 AM, Jon Hodgson
<email@hidden> wrote:
> Would you happen to know how and where I file a bug report?
>
> On Wed, Jun 9, 2010 at 11:26 AM, Christiaan Hofman <email@hidden> wrote:
>>
>> On Jun 9, 2010, at 12:11, Jon Hodgson wrote:
>>
>>>> As a workaround, have you tried the REZ_SEARCH_PATHS build setting?
>>>
>>> That's the ones which are being interpreted differently!
>>
>> gcc and ld don't seem to do that, they will search the normal absolute paths from the FRAMEWORK_SEARCH_PATHS etc (that's what the annoying warnings I get say). I also agree that not even for backward compatibility, but also in new development it must be possible to search actual fixed absolute paths. So it does sound like a genuine bug in the latest rez version. You should file a bug if you haven't done already. I hope their confidential 1.4 version preview has it already fixed, otherwise they should fix it before it becomes public.
>>
>> Christiaan
>>
>>
>
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