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Re: _NSZombie Breakpoints won't Resolve (Xcode 3.2.2)
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Re: _NSZombie Breakpoints won't Resolve (Xcode 3.2.2)


  • Subject: Re: _NSZombie Breakpoints won't Resolve (Xcode 3.2.2)
  • From: "Paul Sanders" <email@hidden>
  • Date: Sun, 20 Jun 2010 11:03:21 +0100

> With those checkboxes OFF, I always get either a crash, a malloc: *** error for pointer being freed was not allocated, selector sent to object that doesn't recognize it, but (with breakpoints enabled), I never get a break.

Have you tried setting breakpoints on malloc_error_break and objc_exception_throw?  You can do this from the debugger console window (with the 'b' command) and doing so will not change the behaviour of your application in the way that enabling zombies does.
 
Regards,
 
Paul Sanders.
 
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References: 
 >_NSZombie Breakpoints won't Resolve (Xcode 3.2.2) (From: Jerry Krinock <email@hidden>)
 >Re: _NSZombie Breakpoints won't Resolve (Xcode 3.2.2) (From: Joar Wingfors <email@hidden>)
 >Re: _NSZombie Breakpoints won't Resolve (Xcode 3.2.2) (From: Jerry Krinock <email@hidden>)

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