Re: strange behavior, out of range?
Re: strange behavior, out of range?
- Subject: Re: strange behavior, out of range?
- From: Alastair Houghton <email@hidden>
- Date: Tue, 11 May 2010 17:17:53 +0100
On 11 May 2010, at 00:40, Fritz Anderson wrote:
> * It appears that you are using 32-bit floats because you are working with UI objects, am I right? If so, get some perspective: No display in the world will render 10^-7 of a pixel, or render one pixel in an image 10^7 pixels wide.
Though you might conceivably find yourself needing to display something over 10^7 pixels wide or high with single pixel precision. If you do, it's obviously not going to work using 32-bit floats for co-ordinates (which is a nuisance because 32-bit Quartz does exactly that).
Kind regards,
Alastair.
--
http://alastairs-place.net
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