Re: [solved] strange behavior, out of range?
Re: [solved] strange behavior, out of range?
- Subject: Re: [solved] strange behavior, out of range?
- From: Ariel Feinerman <email@hidden>
- Date: Wed, 12 May 2010 00:33:42 +0300
You are right, I haven`t just noticed "
-07", because I expect "0.000023". Rendering works correctly, mistake is somewhere in physics.
Thank you very much!
2010/5/11 Alastair Houghton
<email@hidden>
On 11 May 2010, at 00:40, Fritz Anderson wrote:
> * It appears that you are using 32-bit floats because you are working with UI objects, am I right? If so, get some perspective: No display in the world will render 10^-7 of a pixel, or render one pixel in an image 10^7 pixels wide.
Though you might conceivably find yourself needing to display something over 10^7 pixels wide or high with single pixel precision. If you do, it's obviously not going to work using 32-bit floats for co-ordinates (which is a nuisance because 32-bit Quartz does exactly that).
--
best regards
Ariel
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